---
product_id: 779239
title: "Asmodee A Game of Thrones The Board Game (2nd Edition) - Epic Strategy in The World of Westeros, Tactical Wargame for Adults, Ages 14+, 3-8 Players, 2-4 Hour Playtime"
brand: "asmodee"
price: "1635 kr"
currency: NOK
in_stock: true
reviews_count: 13
category: "Asmodee"
url: https://www.desertcart.no/products/779239-asmodee-a-game-of-thrones-the-board-game-2nd-edition
store_origin: NO
region: Norway
---

# 10 rounds with 2-4 hour epic gameplay 138 detailed plastic units & 105 character cards 6 Great Houses with unique asymmetrical play Asmodee A Game of Thrones The Board Game (2nd Edition) - Epic Strategy in The World of Westeros, Tactical Wargame for Adults, Ages 14+, 3-8 Players, 2-4 Hour Playtime

**Brand:** asmodee
**Price:** 1635 kr
**Availability:** ✅ In Stock

## Summary

> 👑 Claim the Iron Throne or be left in the shadows of Westeros!

## Quick Answers

- **What is this?** Asmodee A Game of Thrones The Board Game (2nd Edition) - Epic Strategy in The World of Westeros, Tactical Wargame for Adults, Ages 14+, 3-8 Players, 2-4 Hour Playtime by asmodee
- **How much does it cost?** 1635 kr with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.no](https://www.desertcart.no/products/779239-asmodee-a-game-of-thrones-the-board-game-2nd-edition)

## Best For

- asmodee enthusiasts

## Why This Product

- Trusted asmodee brand quality
- Free international shipping included
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## Key Features

- • **Epic Multiplayer Campaigns:** Supports 3-6 players for intense, social gameplay sessions that create unforgettable moments of alliance and rivalry.
- • **Master Diplomacy & Warfare:** Forge alliances, betray rivals, and outmaneuver opponents in a dynamic political and military struggle.
- • **Command Your House to Victory:** Lead one of six iconic Westeros Houses in a battle for the Iron Throne, each with distinct strategies and playstyles.
- • **Immersive Westeros Experience:** Play on a beautifully detailed map with intricately crafted units and cards that bring George R.R. Martin’s world to life.
- • **Strategic Depth with Accessible Rules:** Engage in complex strategy with a streamlined rule set that’s easy to learn but hard to master—perfect for game nights that last hours.

## Overview

A Game of Thrones: The Board Game (2nd Edition) is a strategic, multiplayer board game for 3-6 players aged 14+, featuring 10 rounds of warfare, diplomacy, and intrigue on a detailed map of Westeros. Players command one of six Great Houses, using unique units and character cards to vie for control of castles and strongholds. With a perfect blend of accessible rules and deep strategy, this game delivers immersive, epic campaigns lasting 2-4 hours, making it a must-have for fans of the series and strategy enthusiasts alike.

## Description

desertcart.com King Robert Baratheon is dead, and the lands of Westeros brace for battle. Can you claim the Iron Throne? Designed for ages 14 and up, A Game of Thrones: The Board Game Second Edition is a classic game of warfare, diplomacy, and intrigue for three to six players. Taking control of the well-known characters from George R.R. Martin's beloved fantasy series, players must fight for dominance of the realm. Will you take power through force, coerce your way onto the throne with persuasive speeches, or rally the townsfolk to your side? With opportunities for strategic planning, masterful diplomacy, and clever card play, this game gives you a host of ways to spread your influence over Westeros. A Game of Thrones: The Board Game Second EditionAt a Glance: A board game based on George R.R. Martin's fantasy novels Muster armies and march to war on a map that accurately portrays Westeros Negotiate alliances with your opponents in an ever-shifting political struggle Six distinct Great Houses each offer unique, asymmetrical play experiences Detailed artwork and intricately crafted components create a classic aesthetic Age Requirements:14 years and olderPlayer Recommendation:3 to 6 players A game of warfare, diplomacy, and intrigue, based on George R.R. Martin's fantasy novels. View larger. Claim the Iron ThroneBased on the bestselling fantasy novels by George R.R. Martin (now a hit HBO series), A Game of Thrones: The Board Game draws players into a war-torn world of sun-scorched sands, lush forests, and chilling northlands. Each player takes control of one of six Great Houses of Westeros, then sets out on an epic campaign of combat and politics to secure total dominance. This board game includes clear, detailed rules to guide you through setup and gameplay. Play begins when each person receives an army of footmen, knights, siege engines and ship units as well as a set of order tokens and other necessary components. Each player also receives a deck of unique house cards, which represent important characters from A Song of Ice and Fire and are used as leaders in battles against rival houses. Vibrant Art and Intricate DetailingA Game of Thrones: The Board Game captures the most memorable elements of George R.R. Martin's popular series. The detailed board represents an accurate map of Westeros, and the tokens and cards convey many of its most significant locations and characters. Attractive marbled plastic figures shaped as footmen, knights, ships, and siege engines display your military might to the realm while contributing to the game's overall medieval aesthetic. Game board is enhanced with figures, battle cards, tokens, and overlays. Raise Your House to DominanceGame play proceeds over the course of ten rounds, after which the player who has claimed the most areas containing castles or strongholds is declared the winner. If at any time throughout the game a player controls seven such areas, that player may immediately claim victory. Each round in the game is made up of three phases: the Westeros Phase, the Planning Phase, and the Action Phase. The Westeros Phase represents special events and the day-to-day activities in Westeros. In the Planning Phase, players secretly assign orders to all of their units. This portion of the game emphasizes diplomacy and deduction. Can players trust their so-called allies, or is a timely betrayal in the making? Finally, during the Action Phase, orders are revealed, alliances crumble, and fierce battles decide the players' fates. House cards include characters from A Song of Ice and Fire. View larger. Detailed player screens conceal your strategic planning. View larger. A World of Intrigue, Diplomacy, and WarfareFragile alliances will form and break over the course of each game, as players promise support to neighboring Houses only to betray them for their own selfish ends. But beware; as the war unfolds, the barbaric Wildings (which are controlled automatically by the game) work to amass their forces in the far north. Players must occasionally set aside their differences to face a common foe--or face the consequences together. A Game of Thrones: The Board Game draws you into a vibrant gaming world, bringing your favorite characters to life. The board resembles paint on distressed parchment for an old-world look, while the token and card art exhibits intricate detailing fans of the novels will recognize and enjoy.What's in the BoxGame board, rule book, 138 plastic units, 105 cards, 6 player screens, and 266 tokens and overlays. Product Description King Robert Baratheon is dead, and the lands of Westeros brace for battle. Can you claim the Iron Throne? Designed for ages 14 and up, A Game of Thrones: The Board Game Second Edition is a classic game of warfare, diplomacy, and intrigue for three to six players. Taking control of the well-known characters from George R.R. Martin's beloved fantasy Series, players must fight for dominance of the realm. Will you take power through force, coerce your way onto the throne with persuasive speeches, or rally the townsfolk to your side? With opportunities for strategic planning, masterful diplomacy, and clever card play, this game gives you a host of ways to spread your influence over Westeros. From the Manufacturer King Robert Baratheon is dead, and the lands of Westeros brace for battle.In the second edition of A Game of Thrones: The Board Game, three to six players take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare. Based on the best-selling A Song of Ice and Fire series of fantasy novels by George R.R. Martin, A Game of Thrones is an epic board game in which it will take more than military might to win. Will you take power through force, use honeyed words to coerce your way onto the throne, or rally the townsfolk to your side? Through strategic planning, masterful diplomacy, and clever card play, spread your influence over Westeros.

Review: One of the best board games ever made... - Simply put, this is one of the best board games ever made. I've been a boardgame geek now for about ten years, and I've played well over a hundred different board and/or card games (mainly European) from every existing genre. I also own several games, and A Game of Thrones: The Board Game Second Edition (GoT) is one of the only games I would never even consider trading or selling. The Facts: The game plays three to six players. The rule set is actually considered simple for a war-strategy game (less complex than Axis and Allies yet slightly more complex than Risk), and anyone can learn the basics in under half an hour of instruction. Otherwise, the rules manual is very well organized and easy to follow if a newbie would rather just read it. A typical six-player game (recommended) can last anywhere between four and six hours, depending on the players' experience. The game does have a finite clock set to ten rounds, so even heavy "analysis paralysis" amongst players won't make the game last forever. Fans of the HBO series and/or books who have not completed the story need not fear of spoilers as the game does not deal with any actual events from the books (it does reveal the names and associated Houses of characters and places through book three, but nothing that's going to spoil anything for you). An optional card deck called "Tides of Battle" is also included, allowing for a more Risk-like element of luck to be utilized when playing (actually quite fun). The 2nd edition of the game includes the Southern Expansion as part of the main board, as well as those updated rules and corresponding House cards. This edition does NOT include the most recent expansion. The Pros: For the most part, GoT has a very taught rule set, minimizing loopholes and/or contradictory rules that plague many lesser war strategy games. After a couple play-throughs, I also found most of the rules to be quite intuitive and easy to remember. This is a HUGE plus for a game with so much going on, and because there is so much going on at any given time, GoT is incredibly engaging. Hours really do seem like minutes when playing. I've had six-hour sessions only to be frothing at the mouth to play again. one of the more fun scenarios of the game is when every player must bid against one another on the influence tracks. Sometimes the bidding wars are more fun than the actual combat! Another plus to this game is its beautiful design and artwork. No expense was spared on what you receive out of the box, making it intrinsically worth every penny. The Cons: After about ten play-throughs so far, I've really only found one potential gripe, and many may not even consider it to be a negative. Basically, the game can be so much fun at times that an easy trap for a player (especially a newcomer) to fall into is to lose sight of the object of the game, which is to acquire the most castles and/or strongholds by the end of round ten (acquiring seven makes for an immediate win). If that is not your ultimate goal, then you're not really playing the game. Often times players will spend most of the game either backing an alliance that they've struck or carrying out personal vendettas, forgetting that they themselves must have the most castles to win! Though that can be frustrating for competitive players, it also just points to the game's extreme fun factor. You really can lose yourself in it. So if you're a fan of the books/series and you appreciate an accessible war strategy game, then GoT is a must-have for your game closet. My friends and I now dedicate entire days (or nights) to convening for a session or two, and never have we walked away without grins on our faces. The board game that put Fantasy Flight on the map is still one of the best games of the last decade.
Review: Great Game - Only have played it a few times, with 3, 4 and 5 players. I find it quite enjoyable. The system is not complicated, there is just a lot to do each round. That's the complexity of it, not that any one rule is all that complicated. It took a 3rd time to really get into the strategy. So your first few games should be to learn the game. And even in learn game mode you start seeing strategies you will definitely use in future game plays. Gotta love the huge board. Great artwork on the cards. Units are decent enough, not detailed, but don't need to be. There is a lot you have to watch as you control and build and sustain your armies when trying to conquer 7 Castles or Strongholds. Lean in any one direction too far, and you will open yourself to weaknesses. This adds some great layers to the game. Do you spend a token to control an area you just left? Of do you keep it to get a better ranking on the 3 Command Tracks? Or do you keep it and use it in case a Wilding Attack occurs? Maintaining supply lines are also important. Do you use your token from above to keep that piece of land that give you an extra supply barrel? Cause if you don't your army might have to reduce it's numbers to fit the supply track, which give you less tokens for the command track and wilding attacks. (I love the fact that when wildings attack, all the players have to participate in defending Westeros...or else.) Interactions and alliances between players are highly recommended. With the use of text messages to send 'ravens' to other players in hope for support the angles this game can go can be quite generous and will add a lot of variety to each play session. Though at the time of this review, we have yet to really do much allying and backstabbing with each other. There is a lot to like about this game. With many options and ways to play each house. There is much you have to watch to keep your Family strong. Cons: Not quite simple enough to pick up and play. There are videos on youtube that have helped greatly learning this deep board game. So watch those before you play. But to call this a 'con' is kind of taking the fun out of learning a new game, which I very much enjoyed doing with this game. Don't know if it will ever happen, but more expansions would be great. I do have the expansion for this, but it needs 6 players, and I haven't rounded up enough people for that type of game yet. Overall, this is a great game, taking place in a great universe, with loads of variety.

## Features

- 100% Toy
- Imported
- IMMERSE YOURSELF IN WESTEROS: Experience the epic battles and political intrigue of Westeros in this immersive board game.
- FAITHFUL ADAPTATION: Based on George R.R. Martin's novels, it captures the essence of the iconic series.
- CHOOSE YOUR HOUSE: Command one of the great houses of Westeros and vie for the Iron Throne.
- STRATEGY AND ALLIANCES: Forge alliances, scheme, and strategize to outmaneuver your rivals.
- EPIC CAMPAIGNS: Engage in epic campaigns with friends and family for hours of thrilling gameplay.

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | 1589947207 |
| Age Range Description | Kid |
| Best Sellers Rank | #108,061 in Toys & Games ( See Top 100 in Toys & Games ) #2,377 in Board Games (Toys & Games) |
| Brand Name | Asmodee |
| Color | Assorted |
| Customer Reviews | 4.6 out of 5 stars 1,992 Reviews |
| Educational Objective | Fantasy Literature Adaptation |
| Global Trade Identification Number | 09781589947207 |
| Included Components | Toy |
| Indoor Outdoor Usage | Indoor |
| Item Dimensions | 2.91 x 11.65 x 11.65 inches |
| Item Part Number | FFGVA65, VA65 |
| Item Type Name | Toy |
| Item Weight | 4.6 pounds |
| Manufacturer | Asmodee |
| Manufacturer Part Number | VA65 |
| Manufacturer Warranty Description | Guaranteed against manufacturer defect |
| Manufacturer recommended age | 14 - 15 years |
| Material Type | Cardboard |
| Model Number | VA65 |
| Number of Packs | 1 |
| Number of Players | 3-6 |
| Operation Mode | Manual |
| Power Source | Battery Powered |
| Set Name | Second Edition |
| Size | Medium |
| Sub Brand | Game of Thrones |
| Subject Character | Game of Thrones |
| Supported Battery Types | No batteries required |
| Theme | Fantasy |
| UPC | 013031011471 699788109038 |

## Images

![Asmodee A Game of Thrones The Board Game (2nd Edition) - Epic Strategy in The World of Westeros, Tactical Wargame for Adults, Ages 14+, 3-8 Players, 2-4 Hour Playtime - Image 1](https://m.media-amazon.com/images/I/713d0nbk0AL.jpg)

## Questions & Answers

**Q: I've heard that if you don't win, then you die.  Is this true?**
A: In the game of thrones you either win or you die, there is no middle ground.

**Q: Hey I see they have the second edition as well as a deluxe second edition. What is the difference between the two?**
A: The "deluxe" second edition is a scam. Check the customer reviews--everyone says it's just a more expensive version of the 2nd edition. I saw a previous answer to a question like yours, and some dude was claiming you need "deluxe" edition to get the Wildling deck and extra pieces, but that's BS. The game comes with all the pieces you need, so just get the 2nd edition. Oh, and it's awesome!

**Q: Is this game a variation on Diplomacy? That is, no dice rolls; your success comes down to skill at alliance-building and military strategy?**
A: Although I am not familiar with Diplomacy, I am familiar with A Game of Thrones. Much of the game does come down to alliance-building and troop positioning strategy. An element of randomness is introduced through the Westeros cards. These cards are drawn at the beginning of each turn before any orders are assigned. They affect all players equally at the beginning of any given turn. For example, some cards might have players adjust their supply tracks or muster additional troops. These cards affect all players equally, although there impacts on individuals' strategies could vary. Following the cards, a player can adjust his or her game strategy before assigning orders.Randomness is a component, but players are given time to react to it. And once orders are assigned, they are played out through an intricate system which rewards in depth strategy.

**Q: What is the difference between the deluxe second edition and the regular Second edition?**
A: I think you should be careful because it seems there's no such thing as a "deluxe edidion". I checked the webpage for Fantasy Flight Games and they make no mention of such a thing. Also the box art displayed here says nothing about it being a "deluxe" edition. Personally I'm passing on this one and getting the "regular" one.

## Customer Reviews

### ⭐⭐⭐⭐⭐ One of the best board games ever made...
*by T***N on January 18, 2013*

Simply put, this is one of the best board games ever made. I've been a boardgame geek now for about ten years, and I've played well over a hundred different board and/or card games (mainly European) from every existing genre. I also own several games, and A Game of Thrones: The Board Game Second Edition (GoT) is one of the only games I would never even consider trading or selling. The Facts: The game plays three to six players. The rule set is actually considered simple for a war-strategy game (less complex than Axis and Allies yet slightly more complex than Risk), and anyone can learn the basics in under half an hour of instruction. Otherwise, the rules manual is very well organized and easy to follow if a newbie would rather just read it. A typical six-player game (recommended) can last anywhere between four and six hours, depending on the players' experience. The game does have a finite clock set to ten rounds, so even heavy "analysis paralysis" amongst players won't make the game last forever. Fans of the HBO series and/or books who have not completed the story need not fear of spoilers as the game does not deal with any actual events from the books (it does reveal the names and associated Houses of characters and places through book three, but nothing that's going to spoil anything for you). An optional card deck called "Tides of Battle" is also included, allowing for a more Risk-like element of luck to be utilized when playing (actually quite fun). The 2nd edition of the game includes the Southern Expansion as part of the main board, as well as those updated rules and corresponding House cards. This edition does NOT include the most recent expansion. The Pros: For the most part, GoT has a very taught rule set, minimizing loopholes and/or contradictory rules that plague many lesser war strategy games. After a couple play-throughs, I also found most of the rules to be quite intuitive and easy to remember. This is a HUGE plus for a game with so much going on, and because there is so much going on at any given time, GoT is incredibly engaging. Hours really do seem like minutes when playing. I've had six-hour sessions only to be frothing at the mouth to play again. one of the more fun scenarios of the game is when every player must bid against one another on the influence tracks. Sometimes the bidding wars are more fun than the actual combat! Another plus to this game is its beautiful design and artwork. No expense was spared on what you receive out of the box, making it intrinsically worth every penny. The Cons: After about ten play-throughs so far, I've really only found one potential gripe, and many may not even consider it to be a negative. Basically, the game can be so much fun at times that an easy trap for a player (especially a newcomer) to fall into is to lose sight of the object of the game, which is to acquire the most castles and/or strongholds by the end of round ten (acquiring seven makes for an immediate win). If that is not your ultimate goal, then you're not really playing the game. Often times players will spend most of the game either backing an alliance that they've struck or carrying out personal vendettas, forgetting that they themselves must have the most castles to win! Though that can be frustrating for competitive players, it also just points to the game's extreme fun factor. You really can lose yourself in it. So if you're a fan of the books/series and you appreciate an accessible war strategy game, then GoT is a must-have for your game closet. My friends and I now dedicate entire days (or nights) to convening for a session or two, and never have we walked away without grins on our faces. The board game that put Fantasy Flight on the map is still one of the best games of the last decade.

### ⭐⭐⭐⭐⭐ Great Game
*by J***F on May 14, 2013*

Only have played it a few times, with 3, 4 and 5 players. I find it quite enjoyable. The system is not complicated, there is just a lot to do each round. That's the complexity of it, not that any one rule is all that complicated. It took a 3rd time to really get into the strategy. So your first few games should be to learn the game. And even in learn game mode you start seeing strategies you will definitely use in future game plays. Gotta love the huge board. Great artwork on the cards. Units are decent enough, not detailed, but don't need to be. There is a lot you have to watch as you control and build and sustain your armies when trying to conquer 7 Castles or Strongholds. Lean in any one direction too far, and you will open yourself to weaknesses. This adds some great layers to the game. Do you spend a token to control an area you just left? Of do you keep it to get a better ranking on the 3 Command Tracks? Or do you keep it and use it in case a Wilding Attack occurs? Maintaining supply lines are also important. Do you use your token from above to keep that piece of land that give you an extra supply barrel? Cause if you don't your army might have to reduce it's numbers to fit the supply track, which give you less tokens for the command track and wilding attacks. (I love the fact that when wildings attack, all the players have to participate in defending Westeros...or else.) Interactions and alliances between players are highly recommended. With the use of text messages to send 'ravens' to other players in hope for support the angles this game can go can be quite generous and will add a lot of variety to each play session. Though at the time of this review, we have yet to really do much allying and backstabbing with each other. There is a lot to like about this game. With many options and ways to play each house. There is much you have to watch to keep your Family strong. Cons: Not quite simple enough to pick up and play. There are videos on youtube that have helped greatly learning this deep board game. So watch those before you play. But to call this a 'con' is kind of taking the fun out of learning a new game, which I very much enjoyed doing with this game. Don't know if it will ever happen, but more expansions would be great. I do have the expansion for this, but it needs 6 players, and I haven't rounded up enough people for that type of game yet. Overall, this is a great game, taking place in a great universe, with loads of variety.

### ⭐⭐⭐⭐⭐ GREAT GAME. Fan of the show + not a board game fanatic perspective
*by I***Y on July 2, 2012*

I recently had to buy this board game because I am a fan of the show and had to somehow fill the void left by the 2nd season finale! I came by the board game searching for the books on amazon and upon researching if it was too hard to play I decided to give it a shot. I am by no means a serious board game player and not into board games all that much. I have only played board games a handful of times these last few years with Monopoly being the most complex and I have played RISK maybe 5-10 times my whole life so don't be scared to try this game if you think is too hard. I have played this game 4 times now with only casual board game players like myself and the overwhelming majority of them have enjoyed it. It did help that most of them were fans of the show as well but once you get into the game you really enjoy it and lose track of time as you are constantly planning your next move, who to form an alliance with, whether to betray a current alliance etc. So even those not familiar with the show will enjoy it! What I really like about the game is it's mostly strategy that will determine whether you win or lose, though luck will always play some roll. It's important to mention the game comes with an optional add-on(Tides of Battle cards) that creates that extra bit of chance for those who prefer that. As for the complexity of the game it really is easy once you start playing it. What makes it feel complex is that there are a lot of rules and things to keep up with, but it's quite simple to follow them once you've played for a few rounds (though you will find yourself correcting things that were being played wrong in subsequent games). What I would suggest for casual board game players to do is read the rules once, watch a youtube video (there's quite a few out there but this one I found to be the most helpful [...] and just start a practice simulated game. The one good thing about the instructions is that they are set out in the order that the game will be played so you can play a simulated game as you read the rules. It really only takes a few game rounds to get the gist of it, off course some things will require re-reading as with any game. I'll mention again that setting up the game and playing a simulated game as you read the rules will REALLY help you understand the game! The one thing to take into consideration when buying this game is that it will take 3-5 hours to complete. The more experienced the players the less time it will take but I always tell new players to expect to play for 5 hours. Be sure the people you play with know this so everyone's into the game when you are crossing that 3hr mark.(which actually goes by fast when you're playing the game) In conclusion it's a really entertaining game and even casual gamers will like it. It's a game that will make you think and give you a "can't wait till my next turn" feeling. Like the show the game will bring out unusual alliances and backstabbing which just makes it more fun! For fans of the show it's great to use the character you like and playing the board game gives you a sense of the territory of Westeros and the advantages/disadvantages the families have. If you are unsure because you think it might be too complex don't be, the game is a lot of fun and after a few times playing it you will find yourself(as other reviewers have mentioned) interested in similar strategy based board games!

## Frequently Bought Together

- A Game of Thrones Boardgame Second Edition
- A Game of Thrones The Board Game Mother of Dragons Expansion Strategy Game for Kids & Adults, Ages 14+, 3-8 Players, 2-4 Hour Playtime, Made by Fantasy Flight Games
- Monopoly House of the Dragon Edition Board Game | Based on the Hit TV Series | Ages 17 and Up | 2 to 6 Players | Strategy Games (Amazon Exclusive)

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