---
product_id: 48852294
title: "Fantasy Flight Games - Imperial Assault Base Set - Board Game"
brand: "asmodee"
price: "3049 kr"
currency: NOK
in_stock: true
reviews_count: 13
category: "Asmodee"
url: https://www.desertcart.no/products/48852294-fantasy-flight-games-imperial-assault-base-set-board-game
store_origin: NO
region: Norway
---

# 2-in-1 gameplay modes Up to 5 players 30+ unique campaign missions Fantasy Flight Games - Imperial Assault Base Set - Board Game

**Brand:** asmodee
**Price:** 3049 kr
**Availability:** ✅ In Stock

## Summary

> 🌌 Conquer the galaxy—one mission at a time!

## Quick Answers

- **What is this?** Fantasy Flight Games - Imperial Assault Base Set - Board Game by asmodee
- **How much does it cost?** 3049 kr with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.no](https://www.desertcart.no/products/48852294-fantasy-flight-games-imperial-assault-base-set-board-game)

## Best For

- asmodee enthusiasts

## Why This Product

- Trusted asmodee brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Team Up or Face Off:** Supports up to 5 players, perfect for collaborative strategy or competitive showdowns.
- • **Command Iconic Forces:** Lead legendary heroes or dominate with stormtroopers and AT-ST walkers for ultimate control.
- • **Endless Replayability:** Over 30 missions ensure every campaign feels fresh and strategically challenging.
- • **Dual Star Wars Adventures:** Experience both a deep campaign and fast-paced skirmish battles in one epic set.
- • **Bonus Legendary Characters:** Includes exclusive Luke Skywalker Ally and Darth Vader Villain packs to elevate your game.

## Overview

Fantasy Flight Games' Imperial Assault Base Set offers a rich Star Wars board game experience with two complete modes: a sprawling campaign featuring 30+ missions and a dynamic skirmish mode. Designed for 1-5 players aged 14+, it includes iconic characters and units, requires no assembly or batteries, and delivers strategic depth with high replay value.

## Description

Immerse in the Star Wars universe with Imperial Assault, a board game featuring a captivating campaign and a skirmish mode to build your Rebellion or Imperial team.

Review: If you were on the fence... - Imperial Assault is going to cost you a lot of money. It's a big heavy box packed full of miniatures, cards, tokens and dice. What's more, you're going to find it very hard to resist buying all of the expansions as characters that are used in the campaign would otherwise be represented by boring flat tokens. Then, with the new Twin Shadows expansions on the way (and Boba Fett as a further expansion pack) it's going to eat up more than it's share of your board game allowance. But that's okay. Because it's worth it. When Fantasy Flight put out X-Wing a few years ago I got suckered in and have since spent way too much money on additional ships. Whilst I love the game, I hardly ever get to play it and as such feel like I'm just a slave to the FF marketing machine. Imperial Assault though is a game that I'm almost happy to throw my wallet at, as since I got it, I've barely played anything else. First of all, I've never played Descent (the game engine that this is heavily based from), so my review is from the perspective of someone fairly experienced with board games but fairly new to dungeon crawlers. In Imperial Assault, you combine modular tiles to create numerous classic Star Wars environments and attempt to complete objectives. IA is split into two modes: Campaign and Skirmish - with both providing a healthy amount of content for different situations. Campaign is undeniably the bulk of the game, with one person taking command of the Imperial forces and up to 4 others taking charge of an individual Rebel character. Combining a decent chunk of story and flavour, the Rebels will uncover an Imperial plot over the course of about 10 missions and develop their characters over time, gaining new skills, items and even allies from the Star Wars universe (like Luke and Han). At the same time, the Imperials will slowly add new tricks to put up their sleeves and become more powerful over time. What's more, the missions have branching paths meaning that the next mission you play will depend on the outcome of this one, giving the game a lot of replay value. This mode is fantastic and created with a lot of love for the franchise. Each mission feels authentic and varied, with objectives that change throughout the missions and multiple triggers that activate new chunks of story and Imperial deployments. It's incredibly exciting/terrifying when someone opens a door and suddenly Darth Vader arrives to spring a trap. After each story mission you'll also play a side mission, which could focus on an individual Rebel character or something totally divergent and these are always fun with interesting rewards. All of this will keep you hooked until the final mission where both sides will be at their maximum strength and the victor will be decided for the campaign. By the time you've finished this one campaign, you may very well have already put 20 hours into the game and quite likely might want to start another one, switching characters and roles. Then when you're in the mood for something with less commitment, or simply can't get the full group together, you can play Skirmish mode which puts two sides against each other in a one-off battle. The base game comes with 3 maps with 2 missions on each, all of which have fairly different mission objectives and still manage to include some backstory and theme which is admirable. Each side is able to build teams based on their faction cards deployment costs and a deck of Command cards that gives interesting bonuses during the battle. This mode actually has a fair amount of depth to it and can become especially competitive for one-on-one bouts. Unfortunately the Rebels are quite limited in terms of miniatures and might have to resort to using flat tokens unless you buy the expansions. I do have a few criticisms, but they're merely things to take into consideration rather than severely damage the game. Firstly, this is another example of FF's poor box insert designs ( a pet-hate of mine) which doesn't do a great job of organising the many many many components you'll have to store. Secondly, the campaign that we've played so far has been heavily weighted towards the Imperials - which isn't so much a criticism of the balance of the game as I've seen online many Rebel teams dominating - but more a balance of the group that you play with. We've actually had to resort to a handicap as the other players were starting to get frustrated with constantly losing which obviously isn't ideal. This is something that will fluctuate with who you play with and how good they are at these games, but I'd say try to always keep it light-hearted and enjoy the experience rather than play to win. Overall though, Imperial Assault is a fantastic package that is impressive from top to bottom. It's an expensive box, yes, but it's almost impossible not to get your moneys worth as you'll likely play this a lot more than other big games on your shelf. Also, I recommend getting 4 other friends together and each pitch-in to buy the base game, that way the cost is cheap and you'll make sure that the same group sticks together to play the full Campaign. The gameplay itself is fun and fairly straightforward in the beginning, with much of it's depth and complexity arriving over time as your characters grow in abilities - giving the game a helpful learning curve. The artwork is incredible and the production values on the whole are sky-high.. this is about as good as it gets when it comes to board game design. I think it's time for you to buy Imperial Assault.
Review: Very good game, a must have for board game fanatics who like star wars. - This game is simply brilliant, the game plays really well both playing skirmish and campaign. The rules are relatively straightforward for this type of game with some novel mechanics that add to the strategy and being star wars themed it has that extra factor making it a must have for any fan of the series and board game enthusiast. The game feels well balanced to the point that every game I've played so far has gone right down to the wire. The core set is pretty good value for money as there is plenty of play time in this box alone. The only downside is some of the characters in this box are represented by tokens, the missing characters are available as additional packs but obviously that puts the price up.

## Features

- Warning:Not suitable for children under 36 months
- Warning:Only for domestic use
- Warning:Toy inside. Adult supervision recommended
- Enjoy two complete games in the Star Wars universe - the campaign game and the skirmish game
- Play as a hero of the Rebellion, or command limitless squads of stormtroopers, Imperial officers, and massive AT-ST walkers
- A thrilling campaign contains over thirty missions, ensuring that the campaign is never the same
- Muster a team of soldiers and iconic characters in skirmish mode and battle over crucial objectives
- Includes bonus Luke Skywalker Ally Pack and Darth Vader Villain Pack

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | 1616619902 |
| Age Range Description | 12 years + |
| Age range (description) | 12 years + |
| Best Sellers Rank | 257,855 in Toys & Games ( See Top 100 in Toys & Games ) 4,920 in Board Games (Toys & Games) |
| Brand | Asmodee |
| Brand Name | Asmodee |
| Colour | Multicoloured |
| Container Type | Box |
| Country Of Origin | China |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.6 out of 5 stars 1,140 Reviews |
| Edition | Brdgm |
| Educational Objective | Develop strategic thinking, planning, and decision-making skills; Foster understanding of the Star Wars universe and its characters |
| Estimated Playing Time | 120 Minutes, 2 Hours |
| Expansion For | Star Wars: Imperial Assault |
| Global Trade Identification Number | 09781616619909 |
| Grenre | Role Playing |
| Included Components | Game |
| Indoor Outdoor Usage | Indoor |
| Is Assembly Required | No |
| Item Dimensions | 29.8 x 29.8 x 13.3 centimetres |
| Item Display Dimensions | 25.4 x 25.4 centimetres |
| Item Part Number | FFGSWI01, SWI01 |
| Item Type Name | Star Wars FFGSWI01 Imperial Assault Board Game Base Set |
| Item Weight | 32 Ounces |
| Language | English |
| Manufacturer | Fantasy Flight Games |
| Manufacturer Part Number | SWI01 |
| Manufacturer recommended age | 14 - 18 years |
| Material | Plastic |
| Material Type | Plastic |
| Model Name | Star Wars: Imperial Assault |
| Model Number | SWI01 |
| Number of Items | 1 |
| Number of Packs | 2 |
| Number of Players | 5 |
| Number of players | 5 |
| Operation Mode | Manual |
| Package Quantity | 1 |
| Power Source | Manual |
| Product Style | 1.Core Set: Imperial Assault Base Set |
| Set Name | Star Wars: Imperial Assault |
| Size | 1. Core Set & Accessories |
| Sub Brand | Star Wars |
| Subject Character | Star Wars |
| Supported Battery Types | No batteries required |
| Theme | Fairy Tale |
| UPC | 751195329628 |

## Product Details

- **Age range (description):** Kid
- **Number of players:** 5
- **Brand:** Asmodee
- **Theme:** Fairy Tale
- **Material:** Plastic

## Images

![Fantasy Flight Games - Imperial Assault Base Set - Board Game - Image 1](https://m.media-amazon.com/images/I/71i0LkDfcRL.jpg)

## Available Options

This product comes in different **Size, Style** options.

## Questions & Answers

**Q: Release date is Q4 2014... So the listed date of 22nd oct 2015 is definitely wrong! Please speak to Fantasy Flight Games to get this sorted!**
A: finally a response from FFG, but of little use. They suggest we keep an eye on their product page for updates on release dates. it seems they are as unwilling to communicate with Amazon, as Amazon are with Fantasy Flight!

**Q: Hi, are these figures male or female? The artwork seems to suggest female?**
A: The figures are male but the art work is female.Regards

**Q: Is this the English version?**
A: It looks like it. The non English language ones tend to have a second line in the title.

**Q: Says imperial gaurd but photo and description are bosk which?**
A: Hello Matt. Our automatic listing has gone awry. This item should be listed as Bossk, but Amazon has automatically assigned it as something else. I will fix this ASAP.

## Customer Reviews

### ⭐⭐⭐⭐⭐ If you were on the fence...
*by T***. on 11 May 2015*

Imperial Assault is going to cost you a lot of money. It's a big heavy box packed full of miniatures, cards, tokens and dice. What's more, you're going to find it very hard to resist buying all of the expansions as characters that are used in the campaign would otherwise be represented by boring flat tokens. Then, with the new Twin Shadows expansions on the way (and Boba Fett as a further expansion pack) it's going to eat up more than it's share of your board game allowance. But that's okay. Because it's worth it. When Fantasy Flight put out X-Wing a few years ago I got suckered in and have since spent way too much money on additional ships. Whilst I love the game, I hardly ever get to play it and as such feel like I'm just a slave to the FF marketing machine. Imperial Assault though is a game that I'm almost happy to throw my wallet at, as since I got it, I've barely played anything else. First of all, I've never played Descent (the game engine that this is heavily based from), so my review is from the perspective of someone fairly experienced with board games but fairly new to dungeon crawlers. In Imperial Assault, you combine modular tiles to create numerous classic Star Wars environments and attempt to complete objectives. IA is split into two modes: Campaign and Skirmish - with both providing a healthy amount of content for different situations. Campaign is undeniably the bulk of the game, with one person taking command of the Imperial forces and up to 4 others taking charge of an individual Rebel character. Combining a decent chunk of story and flavour, the Rebels will uncover an Imperial plot over the course of about 10 missions and develop their characters over time, gaining new skills, items and even allies from the Star Wars universe (like Luke and Han). At the same time, the Imperials will slowly add new tricks to put up their sleeves and become more powerful over time. What's more, the missions have branching paths meaning that the next mission you play will depend on the outcome of this one, giving the game a lot of replay value. This mode is fantastic and created with a lot of love for the franchise. Each mission feels authentic and varied, with objectives that change throughout the missions and multiple triggers that activate new chunks of story and Imperial deployments. It's incredibly exciting/terrifying when someone opens a door and suddenly Darth Vader arrives to spring a trap. After each story mission you'll also play a side mission, which could focus on an individual Rebel character or something totally divergent and these are always fun with interesting rewards. All of this will keep you hooked until the final mission where both sides will be at their maximum strength and the victor will be decided for the campaign. By the time you've finished this one campaign, you may very well have already put 20 hours into the game and quite likely might want to start another one, switching characters and roles. Then when you're in the mood for something with less commitment, or simply can't get the full group together, you can play Skirmish mode which puts two sides against each other in a one-off battle. The base game comes with 3 maps with 2 missions on each, all of which have fairly different mission objectives and still manage to include some backstory and theme which is admirable. Each side is able to build teams based on their faction cards deployment costs and a deck of Command cards that gives interesting bonuses during the battle. This mode actually has a fair amount of depth to it and can become especially competitive for one-on-one bouts. Unfortunately the Rebels are quite limited in terms of miniatures and might have to resort to using flat tokens unless you buy the expansions. I do have a few criticisms, but they're merely things to take into consideration rather than severely damage the game. Firstly, this is another example of FF's poor box insert designs ( a pet-hate of mine) which doesn't do a great job of organising the many many many components you'll have to store. Secondly, the campaign that we've played so far has been heavily weighted towards the Imperials - which isn't so much a criticism of the balance of the game as I've seen online many Rebel teams dominating - but more a balance of the group that you play with. We've actually had to resort to a handicap as the other players were starting to get frustrated with constantly losing which obviously isn't ideal. This is something that will fluctuate with who you play with and how good they are at these games, but I'd say try to always keep it light-hearted and enjoy the experience rather than play to win. Overall though, Imperial Assault is a fantastic package that is impressive from top to bottom. It's an expensive box, yes, but it's almost impossible not to get your moneys worth as you'll likely play this a lot more than other big games on your shelf. Also, I recommend getting 4 other friends together and each pitch-in to buy the base game, that way the cost is cheap and you'll make sure that the same group sticks together to play the full Campaign. The gameplay itself is fun and fairly straightforward in the beginning, with much of it's depth and complexity arriving over time as your characters grow in abilities - giving the game a helpful learning curve. The artwork is incredible and the production values on the whole are sky-high.. this is about as good as it gets when it comes to board game design. I think it's time for you to buy Imperial Assault.

### ⭐⭐⭐⭐⭐ Very good game, a must have for board game fanatics who like star wars.
*by T***S on 14 February 2019*

This game is simply brilliant, the game plays really well both playing skirmish and campaign. The rules are relatively straightforward for this type of game with some novel mechanics that add to the strategy and being star wars themed it has that extra factor making it a must have for any fan of the series and board game enthusiast. The game feels well balanced to the point that every game I've played so far has gone right down to the wire. The core set is pretty good value for money as there is plenty of play time in this box alone. The only downside is some of the characters in this box are represented by tokens, the missing characters are available as additional packs but obviously that puts the price up.

### ⭐⭐⭐⭐⭐ Awsome game!
*by A***R on 18 May 2016*

Hi there, I recommend you buy this game, especially for this price. I know 60 bucks seems a lot, but come on, if you play video games, a new Call of Duty costs the same and you don't hesitate with that either, right? It's worth its price because you can keep playing it over and over again without buying any expansions. On the other hand, in some missions you need characters that are not included, like the Royal Guard Champion (I bought him extra, he's awsome!), but there's a replacement token for it. You can always buy an expansion to make the game more interesting, I even would recommend you to buy one extra figure there's only a token for in the Core Set so you have more variety from the beginning and so you have a chance to replace one token right fom the start. I like this game a lot because it reminds me of the scenes you see in movies in which the generals are making strategies with figures on a table.

## Frequently Bought Together

- Star Wars Imperial Assault Core Set - Epic Sci-Fi Miniatures Strategy Game of Rebel Resistance vs. Imperial Forces, Ages 14+, 1-5 Players, 1-2 Hour Playtime, Made by Fantasy Flight Games
- Star Wars Imperial Assault Board Game Return to Hoth EXPANSION - Epic Sci-Fi Miniatures Strategy Game for Kids and Adults, Ages 14+, 1-5 Players, 1-2 Hour Playtime, Made by Fantasy Flight Games
- Star Wars Imperial Assault Board Game Jabba's Realm EXPANSION - Epic Sci-Fi Miniatures Strategy Game for Kids and Adults, Ages 14+, 1-5 Players, 1-2 Hour Playtime, Made by Fantasy Flight Games

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