---
product_id: 48225330
title: "FFG Arkham Horror Card Game"
brand: "fantasy flight games"
price: "2558 kr"
currency: NOK
in_stock: true
url: https://www.desertcart.no/products/48225330-ffg-arkham-horror-card-game
store_origin: NO
region: Norway
---

# 1-2 hours immersive sessions Living Card Game format 1-4 players, solo to group play FFG Arkham Horror Card Game

**Brand:** fantasy flight games
**Price:** 2558 kr
**Availability:** ✅ In Stock

## Summary

> 🕵️‍♀️ Unravel the unknown — where strategy meets spine-tingling suspense!

## Quick Answers

- **What is this?** FFG Arkham Horror Card Game by fantasy flight games
- **How much does it cost?** 2558 kr with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.no](https://www.desertcart.no/products/48225330-ffg-arkham-horror-card-game)

## Best For

- fantasy flight games enthusiasts

## Why This Product

- Trusted fantasy flight games brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Expandable Gameplay:** Core set ready to play, with expansions and mythos packs for endless customization.
- • **Dynamic Player Scaling:** Perfectly balanced for solo investigators or a full 4-player team.
- • **Collector’s Quality & Design:** Premium cardstock and stunning artwork make every game night visually captivating.
- • **Lovecraftian Mystery Unleashed:** Dive deep into a co-op narrative blending roleplay and card strategy.
- • **Strategic Depth Meets Accessibility:** Engage in challenging scenarios that sharpen problem-solving and strategic thinking.

## Overview

Arkham Horror: The Card Game by Fantasy Flight Games is a cooperative Living Card Game designed for 1 to 4 players aged 14 and up. Combining immersive Lovecraftian storytelling with strategic deck-building, it offers 1-2 hour sessions filled with mystery, monsters, and madness. The base game is highly replayable and expandable through additional core sets and mythos packs, making it a must-have for fans of narrative-driven, cooperative card games.

## Description

Free delivery and returns on eligible orders. Buy FFG Arkham Horror Card Game at desertcart UK.

## Features

- Blurring the traditional lines between roleplaying and card game experiences, Arkham Horror: The Card Game is a Living Card Game of Lovecraftian mystery, monsters and madness
- In the sleepy town of Arkham, Massachusetts, a small band of intrepid investigators seeks to uncover the nature of a sinister menace that threatens humanity
- Players assume the roles of unique investigators marked by specific strengths and weaknesses
- The oldest and strongest emotion of mankind is fear. The oldest and strongest kind of fear is fear of the unknown." - H.P. Lovecraft"
- 1 to 2 Players (or up to four with two core sets) | Ages 14+ | 1 to 2 Hours Playing Time

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B01L3ZTXS0 |
| Age Range Description | 14 years to 18 years |
| Best Sellers Rank | 100,769 in Toys & Games ( See Top 100 in Toys & Games ) 1,343 in Dedicated Deck Card Games |
| Brand Name | Fantasy Flight Games |
| Colour | Multicoloured |
| Container Type | Box |
| Customer Package Type | Standard Packaging |
| Customer Reviews | 4.6 4.6 out of 5 stars (2,731) |
| Educational Objective | develop strategic thinking and problem solving skills |
| Estimated Playing Time | 1 Hours |
| Global Trade Identification Number | 00841333101633 |
| Grenre | Mystery |
| Included Components | Game |
| Is Assembly Required | No |
| Item Dimensions | 25.4 x 5.1 x 25.4 centimetres |
| Item Type Name | Fantasy Flight Games 'Arkham Horror' The Card Game |
| Item Weight | 680 Grams |
| Manufacturer | Fantasy Flight Games |
| Manufacturer Part Number | AHC01 |
| Manufacturer recommended age | 14 - 18 years |
| Material Type | Cardstock |
| Model Name | AHC01 |
| Model Number | AHC01 |
| Number of Items | 1 |
| Number of Packs | 1 |
| Number of Players | 1-4 |
| Operation Mode | Manual |
| Other Special Features of the Product | Portable |
| Package Quantity | 1 |
| Power Source | Manual |
| Product Style | Card Game |
| Set Name | Arkham Horror The Card Game |
| Size | Base Game |
| Sub Brand | The Call of Cthulhu |
| Subject Character | Arkham Horror |
| Theme | Horror |
| UPC | 841333101633 |
| Unit Count | 1.0 count |

## Product Details

- **Age range (description):** 14 years to 18 years
- **Brand:** Fantasy Flight Games
- **Material:** Cardstock
- **Number of players:** 1-4
- **Theme:** Horror

## Images

![FFG Arkham Horror Card Game - Image 1](https://m.media-amazon.com/images/I/81+-lu0Fe8S.jpg)

## Available Options

This product comes in different **Size, Style** options.

## Questions & Answers

**Q: I'm looking to get this for solo play...do the expansions support solo and would 2 core sets still be needed?**
A: The expansions are just as good for solo play as more then 1 playerMultiple cores is a very, very common community debate, so here is where those debates always end up: The game is 100% playable with only 1 core, especially for single player. More expansions makes the downside of only 1 core less noticeable, but that downside never goes away. Only having 1 copy of a number of very key cards with a single core gets annoying rather quickly, so if you are at all, "Into" Arkham Horror, you want core number 2 sooner rather then later.People saying that you only, "Need" 1 core for one or two players are only technically correct. You can make playable decks with 1 core, but those decks will only be able to have 1 copy of some of your decks most important cards. 2 cores lets you include 2 copies of your most important cards, and you are limited to 2 copies of a card per deck. having that option is MUCH nicer, hence, get core number 2 sooner rather then later.Sidenote about single player: There is no reason you can't play alone with 2 (or more) investigators. Just play 2 (or more) decks at once. I find 1 investigator to be just okay, but playing 2 handed really lets the game mechanics shine.

**Q: Do you need to purchase multiple copies of the same expansion to accommodate 4 players?**
A: Because when deck building, normally an investigator can choose two classes of cards. There’s 5 investigators an different 5 classes. That means that is possible 2 players could choose two different investigators that could play the same class of cards and there wouldn’t be enough copies. You can play comfortably with 2 copies for two players. But if 3 or more, I’d buy four copies to be able to have everyone choose whatever cards they want.

**Q: Compared to lotr lcg, what is its level of frustration?**
A: I found the game play smoother overall compared to the LOTR LCG, and the way each scenario has multiple Resolution conditions that carry forward into the campaign game feel more rewarding - even when you've had a tough game with a not so great outcome, it's interesting to see how that will impact future scenarios. If you want to play with more than 2 investigators at once though, be prepared to pick up a second base set - even though only half the components are used for adding additional players - the rest are just...backups in case you lose or damage something at that point.

**Q: What's the replay-ability of this game?**
A: In my personal opinion is very good. However the game asks for a “main investigator”. Usually someone that will make hard choices and move the game forward. Sort of but not necessarily a dungeon master shall we say. You have to play and loose a few times to get it. The way is different every time is because the encounter deck has to be shuffled and you don’t know what you’re going to get. And in scenario 2 and 3 you select random locations and enemies so you never know where or who you’ll be fighting. Is not Munchkin where you just shuffle a few cards and instantly you are playing. The charm of this game is that is semi rpg. So there’s definitely a rehearsed element. But the way is set up, not even the leading investigator can control everything.

## Frequently Bought Together

- Arkham Horror Card Game - Mystery Cooperative Card Game for Ages 14+, 1-2 Players, 1-2 Hour Playtime by Fantasy Flight Games
- 7 Wonders Duel Board Game BASE GAME - Intense Two-Player Battles in the Ancient World! Strategy Game for Kids and Adults, Ages 10+, 2 Players, 30 Minute Playtime, Made by Repos Production

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*Product available on Desertcart Norway*
*Store origin: NO*
*Last updated: 2026-10-21*