---
product_id: 1266337
title: "Mario Kart 8 - Wii U"
price: "989 kr"
currency: NOK
in_stock: true
reviews_count: 13
url: https://www.desertcart.no/products/1266337-mario-kart-8-wii-u
store_origin: NO
region: Norway
---

# anti-gravity upside-down tracks Mario Kart TV highlight sharing 12-player online racing Mario Kart 8 - Wii U

**Price:** 989 kr
**Availability:** ✅ In Stock

## Summary

> 🏁 Race, share, and dominate the track like never before!

## Quick Answers

- **What is this?** Mario Kart 8 - Wii U
- **How much does it cost?** 989 kr with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.no](https://www.desertcart.no/products/1266337-mario-kart-8-wii-u)

## Best For

- Customers looking for quality international products

## Why This Product

- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Visuals That Pop:** Experience crisp HD graphics and fluid animations that make every race a visual thrill.
- • **Race Beyond Gravity:** Defy physics with anti-gravity tracks that twist walls and ceilings for mind-bending races.
- • **Highlight Your Glory:** Capture and share your best moments instantly via Mario Kart TV and Miiverse integration.
- • **Classic Features, Revamped:** Enjoy fan-favorites like gliders, underwater racing, motorbikes, and mid-air tricks in stunning HD.
- • **Global Multiplayer Showdowns:** Compete with up to 12 players online or battle locally for ultimate bragging rights.

## Overview

Mario Kart 8 for Wii U revolutionizes the franchise with full HD graphics, innovative anti-gravity racing, and robust multiplayer modes supporting up to 12 players online. Featuring classic gameplay elements enhanced with new twists, it offers a visually stunning and socially connected racing experience that keeps fans coming back for more.

## Description

FOR THE FIRST TIME, NINTENDO'S MARIO KART FRANCHISE COMES TO T HE WII U CONSOLE IN FULL HD, INTRODUCING NEW RACING CIRCUIT DESI GNS AND ANTI-GRAVITY KARTS THAT WILL HAVE PLAYERS DRIVING UPSIDE DOWN. PLAYERS WILL ALSO ENJOY A VARIETY OF SERIES-FAVORITE FEATURES, INCLUDING THE RETURN OF 12-PLAYER ONLINE COMPETI

Review: New Racing Season Opens with Mario Kart 8 - Who says that sibling rivalry dies when you reach adulthood? For Christmas, my brother and his family got a Wii U. Guess who bought one before New Year’s. That’s right, it would be me. And this is despite not playing my Wii much at all during 2014. I also had to buy the latest version of my favorite Wii game – Mario Kart 8. Yes, it is just as awesome as I expected it to be. If you’ve played any of the previous seven versions of this game, you know the basics. You are racing against 11 other characters around fantastic courses trying to get first place in various cups. Depending on where you place in each of the four races, you earn points that determine your overall place in the cup. So what’s different this time around? There are new courses, for starters. About half of the courses are new or at least new variations on familiar themes. Of these, my favorites in the Twisted Mansion (a haunted house), Toad Harbor, and Sunshine Airport. Then there are 16 retro courses from the previous versions of the game. Since this is only the third Mario Kart I’ve bought, there are plenty on here I don’t recognize, but I do enjoy playing the familiar Moo Moo Meadow and Grumble Volcano from the Wii, the last version I bought. And a couple of the courses are one long race instead of going around the same course for three laps. For those, we get check points. If you are familiar with the Wii version, the controls will be familiar as well. Once again, you can use your Wiimote and tilt it to control your car. Or you can use your Nunchuck controller. And yes, the game pad controller that comes with the Wii U can also be used as a controller with either tilt or thumb stick control. There are a couple of changes to game play from the last version. They have brought the use of coins back to the game. They had used them in the very first Mario Kart, the one of the SNES. (And yes, that’s the other one I have.) Collecting coins will increase your speed. It’s a small amount, but I can see the boost at times. You start with somewhere between zero (1st place) and 5 (12th place) and can collect up to 10. They are scattered around the maps. Of course, you lose three each time you are hit by an object or drive off the edge of the map. (And if you do drive off the edge, they actually put you back on course faster than before, too.) In addition to being on the maps, coins might be hiding in the mystery boxes you can pick up along the way. If that is your prize, you’ll find two coins. Other new surprises are plants that will attack your fellow races and gobble up coins, a boomerang, and fire power. Of course, there are plenty of the old standbys like Bullet Bill, red and green shells, and invincibility. The final change to the game is the gravity defying part of the game. Parts of the courses allow you to race up walls and even upside down. There are clear indicators in the game when this is happening. It really doesn’t change how your car operates, but it is fun to think about. Oh, and if you crash into an opponent in this section of a course, you get a boost! Obviously, this is more prevalent on the new courses, but they’ve switched up a few of the old courses to let you do this as well. In addition to the traditional races, you can also do timed trials and fight battles to pop your opponent’s balloons. And you can race by yourself or with up to four people in the same room. Plus they’ve brought back the ability to play against people all over the world thanks to the internet. One or two people per machine can log in and race or battle to their hearts content. One change here I really like is that at the start of each new race, you are given a choice from three randomly selected courses. Everyone votes for one of those three and then the game randomly selects the course you actually race. If those three really don’t appeal to you, you do have a fourth choice – random, which will randomly pick any course in the system not necessarily one of those three courses. Overall, this cuts down significantly on those annoying people on line who always select the same course over and over again. There are a couple of things I don’t like about this game. First, the rankings and course map don’t appear in part of the TV screen but on the GamePad during the race. Any time I glance down to see those things, I lose track of where I am on the TV screen. Maybe I’ll get used to it as I go along. I’m also not happy that they have developed some extra content that is for sale separately. Oh, we get as many courses with this version as we did for the Wii, so they aren’t skimping on us, but after spending $60 for this game, it seems a shame that I have to pay extra for the final few characters and courses. I’ve resisted – so far, but I have a feeling I will wind up buying them. The game looks and sounds great. The picture is crisp and the sounds effects are fun. Both are definitely a step up from the last version, but what else would you expect from new video game system that uses an HDMI cable. Of course, it’s all still highly stylized cartoon action, but for what it is, it looks great. I’d been debating for a while about buying the new system, but I’m glad I did. So far, I’ve been concentrating on Mario Kart 8, just because it’s always been a favorite franchise. I’m sure I’ll be racing around these tracks for some time to come.
Review: Mario Kart is back better than ever - Mario kart 8 is the greatest mario kart game since 64. While I did enjoy the gamecube-mk7 mario karts the were always just a bit to chaotic and more lucked based. All the mario karts are of coarse luck based and this on is no diffrent when it comes to that however its more balanced and even though small amount of luck is needed prepare to practice your driving skills as well you will need it online and on mirror mode. Hardware wize this game looks amazing for being on the wii u and i'd say surpasses most ps4/xbone games. I say this because the graphics keep the game running smooth while looking absolutly beautiful at the same time. The game is truely a work of art. The sound on this game is great to I recomend playing on surround sound if available. Surprizingly the karts sound like actual gokarts, mopeds, etc, even more so then most driving simulation games have done so far. As for the soundtrack its really good the more jazzish soundtrack on a few of the tracks flows very well with the races. Of coarse when it comes to mario kart none of that hardware and sound really matters as long as the game is fun. Which is where this game really shines. As mentined earlier the game is a lot more balanced you will see more green and red turtle shells then you will bullets, blue shells, other items that effect everybody in this version and its also slightly easier to dodge the red ones as well you have to be close up for a gurenteed hit. Of coarse you will still see plenty of items that effect everyone to so blue shells still cost races occasionally. However if you have the new item the super horn you can dodge it if you use it correctly. Also As usual there are 16 new coarses and 16 coarses from older games. The new tracks are amazing in this game as are *most* the older tracks. Most ofThe older tracks in this on are changed a lot so the feel new I like to think of it as new tracks inspired by the older ones The newest thing about this game is the anti gravity mode which turns the world of mario kart upside down. You will be driving up walls on ceilings and everything which really shakes things up. When your in this mode if you hit someone it actually speeds both players up so it leads to intresting things. Of coarse there is also new power ups such as the pirhana plant, superhorn, and a few others that replaced older ons that are sadly missing such as boo, fake question blocks. Also returning from Mk7 is underwater and hang gliding which was the best part about that on. With all that being said there is a few things wrong with this version of mario kart. Most importantly the battle mode is broken no more battle coarses instead you fight on regular coarses which is just plain lame and lazy on nintendos part. Also some of the n64 coarses are barely reconizeable toads turnpike has 4 lanes of traffic with them going in diffrent ways which competly kills the challenge of the original on mirror mode. Yoshis valley also tells what place your in which even though originally it was supposed to it was more fun not knowing. However don't let those minor nitpicks change your mind unless your big into the battle mode, the racing and multiplayer is the greatest mario kart has been in years and if you dont have a wii u you need to get on for this game along with 3d world. Also before july if you register this game on club nintendo you get a free game

## Features

- Race along walls and upside-down on twisting anti-gravity racetracks!
- Share highlight videos of your greatest moments with friends via the Mario Kart TV feature and Miiverse.
- Race and battle with friends locally or connect online to play with random players from around the world.
- Fan favorite features from past Mario Kart games include gliders, underwater racing, motorbikes, mid-air tricks, and more.
- Crisp HD graphics and fluid animation offers players the most visually stunning Mario Kart yet!

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B00DC7G2W8 |
| Best Sellers Rank | #10,379 in Video Games ( See Top 100 in Video Games ) #27 in Wii U Games |
| Compatible Video Game Console Models | Nintendo Wii U |
| Computer Platform | Nintendo Wii U |
| Customer Reviews | 4.5 4.5 out of 5 stars (3,899) |
| Date First Available | June 1, 2013 |
| Global Trade Identification Number | 00045496903367, 00454969033676 |
| Item Weight | 3.2 ounces |
| Item model number | WUPPAMKE |
| Language | English |
| Manufacturer | Nintendo |
| Number of Players | Multiplayer |
| Product Dimensions | 0.57 x 5.34 x 7.43 inches; 3.2 ounces |
| Publication Date | May 30, 2014 |
| Rated | Everyone |
| Release date | May 30, 2014 |
| Type of item | Video Game |
| UPC | 454969033676 303508455328 012301022322 809395323141 045496903367 189504025976 375019122075 658304119234 014445369851 |

## Images

![Mario Kart 8 - Wii U - Image 1](https://m.media-amazon.com/images/I/8197f2Sf74L.jpg)

## Questions & Answers

**Q: Can you use the Wii U gamepad? Or do you have to use a wheel?**
A: You can use the game pad but keep in mind this game plays better competing against others.  On line you can use the Wii U game pad but should you play against others beside you, you'll need EXTRA controllers.  In this case I strongly suggest getting several "mini" steering wheel attachments for the stick controllers ("Nunchucks").  They are inexpensive and add variety, in a unique/FUN way.  "Best Buy" stores sell a pair of these steering wheels (together), in a box package, for just $19.99 (1 red, 1 green).  A bargain deal/value for 2 wheels.  You can find more of these on Amazon (or Ebay), in a variety of designs and colors.  Other wireless pads can be used but its more fun using mini steering wheels (and less expensive too).  The game stick (Nunchuck) pops out safe and easily should you need to recharge or use for other games.  The only downside is the Steering wheel is specifically designed for driving games on the Nintendo Wii & Wii U; Plus, for every wheel you will need a stick controller.  ***The wheels DO NOT come with a stick controller so make sure you have one for each wheel.*FYI  I suggest purchasing one (or two) stick controllers if buying a mini steering wheel.  Personally I went on ebay and bought: 5 stick controllers, 3 steering wheels + re-chargable batteries & a charge dock; All at a bargain prices.  (They're all inexpensive and the re-chargable dock & batteries are practical to own.)  Again, to answer your question.  You CAN use the Wii U Gamepad.  Just keep in mind its best to have an additional 2- 4 controllers should you want to play along side others, from your console.  Personally I prefer the wheel controllers if you want to play competitively.  Just know you will need a "nunchuck" (Game Stick Controller) for each wheel used.  Shop around, find the best deal.  The wheel does require getting use to but its very easy to master.  Plus you want to play fairly against all others using the same game controller, at once.  Over time, I think you will prefer playing with the wheel over the game pad.  (Just my opinion)My kids love it and I get a "hoot" seeing them all play with a Steering Wheel.  I'm a fan, big time!

**Q: when will this game be shipped?**
A: As a prime member it is not always easy to say I have had Friday game releases delivered the following Monday, but have had them delivered on release day as well. I have only preordered 3 Nintendo games on Amazon 2 of which came in the following Monday the 3rd came in the day before release day. I have decided to pre-order from a brick and mortar store when it comes to Nintendo and since I am giving up my prime status in July will go that route for all of my games.

**Q: Will I be able to play this game on my regular Wii?  Or do I have to have the Wii U console?**
A: There is a really nice bundle for Wii U Mario Kart that basically gets you the game FREE! Wit the extra free download game it's a pretty sweet deal.

**Q: I assume that we're going to get the Club Nintendo download code for one free copy of either SMB U, Pikmin, Zelda Wind Waker or Wii Party U, correct?**
A: Yes, you must register Mario Kart 8 between 5/30/14 (12:00a.m. ET) and 7/31/14 (11:59 p.m. PT) on Club Nintendo and you'll receive a free download code for the digital version of one of four free games.

## Customer Reviews

### ⭐⭐⭐⭐⭐ New Racing Season Opens with Mario Kart 8
*by M***S on April 13, 2015*

Who says that sibling rivalry dies when you reach adulthood? For Christmas, my brother and his family got a Wii U. Guess who bought one before New Year’s. That’s right, it would be me. And this is despite not playing my Wii much at all during 2014. I also had to buy the latest version of my favorite Wii game – Mario Kart 8. Yes, it is just as awesome as I expected it to be. If you’ve played any of the previous seven versions of this game, you know the basics. You are racing against 11 other characters around fantastic courses trying to get first place in various cups. Depending on where you place in each of the four races, you earn points that determine your overall place in the cup. So what’s different this time around? There are new courses, for starters. About half of the courses are new or at least new variations on familiar themes. Of these, my favorites in the Twisted Mansion (a haunted house), Toad Harbor, and Sunshine Airport. Then there are 16 retro courses from the previous versions of the game. Since this is only the third Mario Kart I’ve bought, there are plenty on here I don’t recognize, but I do enjoy playing the familiar Moo Moo Meadow and Grumble Volcano from the Wii, the last version I bought. And a couple of the courses are one long race instead of going around the same course for three laps. For those, we get check points. If you are familiar with the Wii version, the controls will be familiar as well. Once again, you can use your Wiimote and tilt it to control your car. Or you can use your Nunchuck controller. And yes, the game pad controller that comes with the Wii U can also be used as a controller with either tilt or thumb stick control. There are a couple of changes to game play from the last version. They have brought the use of coins back to the game. They had used them in the very first Mario Kart, the one of the SNES. (And yes, that’s the other one I have.) Collecting coins will increase your speed. It’s a small amount, but I can see the boost at times. You start with somewhere between zero (1st place) and 5 (12th place) and can collect up to 10. They are scattered around the maps. Of course, you lose three each time you are hit by an object or drive off the edge of the map. (And if you do drive off the edge, they actually put you back on course faster than before, too.) In addition to being on the maps, coins might be hiding in the mystery boxes you can pick up along the way. If that is your prize, you’ll find two coins. Other new surprises are plants that will attack your fellow races and gobble up coins, a boomerang, and fire power. Of course, there are plenty of the old standbys like Bullet Bill, red and green shells, and invincibility. The final change to the game is the gravity defying part of the game. Parts of the courses allow you to race up walls and even upside down. There are clear indicators in the game when this is happening. It really doesn’t change how your car operates, but it is fun to think about. Oh, and if you crash into an opponent in this section of a course, you get a boost! Obviously, this is more prevalent on the new courses, but they’ve switched up a few of the old courses to let you do this as well. In addition to the traditional races, you can also do timed trials and fight battles to pop your opponent’s balloons. And you can race by yourself or with up to four people in the same room. Plus they’ve brought back the ability to play against people all over the world thanks to the internet. One or two people per machine can log in and race or battle to their hearts content. One change here I really like is that at the start of each new race, you are given a choice from three randomly selected courses. Everyone votes for one of those three and then the game randomly selects the course you actually race. If those three really don’t appeal to you, you do have a fourth choice – random, which will randomly pick any course in the system not necessarily one of those three courses. Overall, this cuts down significantly on those annoying people on line who always select the same course over and over again. There are a couple of things I don’t like about this game. First, the rankings and course map don’t appear in part of the TV screen but on the GamePad during the race. Any time I glance down to see those things, I lose track of where I am on the TV screen. Maybe I’ll get used to it as I go along. I’m also not happy that they have developed some extra content that is for sale separately. Oh, we get as many courses with this version as we did for the Wii, so they aren’t skimping on us, but after spending $60 for this game, it seems a shame that I have to pay extra for the final few characters and courses. I’ve resisted – so far, but I have a feeling I will wind up buying them. The game looks and sounds great. The picture is crisp and the sounds effects are fun. Both are definitely a step up from the last version, but what else would you expect from new video game system that uses an HDMI cable. Of course, it’s all still highly stylized cartoon action, but for what it is, it looks great. I’d been debating for a while about buying the new system, but I’m glad I did. So far, I’ve been concentrating on Mario Kart 8, just because it’s always been a favorite franchise. I’m sure I’ll be racing around these tracks for some time to come.

### ⭐⭐⭐⭐⭐ Mario Kart is back better than ever
*by D***D on June 15, 2014*

Mario kart 8 is the greatest mario kart game since 64. While I did enjoy the gamecube-mk7 mario karts the were always just a bit to chaotic and more lucked based. All the mario karts are of coarse luck based and this on is no diffrent when it comes to that however its more balanced and even though small amount of luck is needed prepare to practice your driving skills as well you will need it online and on mirror mode. Hardware wize this game looks amazing for being on the wii u and i'd say surpasses most ps4/xbone games. I say this because the graphics keep the game running smooth while looking absolutly beautiful at the same time. The game is truely a work of art. The sound on this game is great to I recomend playing on surround sound if available. Surprizingly the karts sound like actual gokarts, mopeds, etc, even more so then most driving simulation games have done so far. As for the soundtrack its really good the more jazzish soundtrack on a few of the tracks flows very well with the races. Of coarse when it comes to mario kart none of that hardware and sound really matters as long as the game is fun. Which is where this game really shines. As mentined earlier the game is a lot more balanced you will see more green and red turtle shells then you will bullets, blue shells, other items that effect everybody in this version and its also slightly easier to dodge the red ones as well you have to be close up for a gurenteed hit. Of coarse you will still see plenty of items that effect everyone to so blue shells still cost races occasionally. However if you have the new item the super horn you can dodge it if you use it correctly. Also As usual there are 16 new coarses and 16 coarses from older games. The new tracks are amazing in this game as are *most* the older tracks. Most ofThe older tracks in this on are changed a lot so the feel new I like to think of it as new tracks inspired by the older ones The newest thing about this game is the anti gravity mode which turns the world of mario kart upside down. You will be driving up walls on ceilings and everything which really shakes things up. When your in this mode if you hit someone it actually speeds both players up so it leads to intresting things. Of coarse there is also new power ups such as the pirhana plant, superhorn, and a few others that replaced older ons that are sadly missing such as boo, fake question blocks. Also returning from Mk7 is underwater and hang gliding which was the best part about that on. With all that being said there is a few things wrong with this version of mario kart. Most importantly the battle mode is broken no more battle coarses instead you fight on regular coarses which is just plain lame and lazy on nintendos part. Also some of the n64 coarses are barely reconizeable toads turnpike has 4 lanes of traffic with them going in diffrent ways which competly kills the challenge of the original on mirror mode. Yoshis valley also tells what place your in which even though originally it was supposed to it was more fun not knowing. However don't let those minor nitpicks change your mind unless your big into the battle mode, the racing and multiplayer is the greatest mario kart has been in years and if you dont have a wii u you need to get on for this game along with 3d world. Also before july if you register this game on club nintendo you get a free game

### ⭐⭐⭐⭐⭐ A must-buy for all Wii U owners!
*by J***D on June 19, 2014*

Mario Kart 8 takes a tried and tested formula that has worked for 22 years, keeps it, gives it some fun and exciting new ideas, and wraps it in beautiful HD gameplay! Playing this alone in full screen is fun, but c'mon, you really buy this game because you want to play it together! The soundtrack is mostly live recorded instruments, so that adds a funky jazz punch to everything, which is really cool! The music also adapts to the environment within races, like when you're underwater and it's somewhat subdued, then you come out into the sun and a tenor sax just starts wailing... it's wonderful! Learning to skid will reward you for the time spent with satisfying explosions out of turns, and they're really necessary to do well, particularly in the hardest difficulty. The anti-grav stuff is fun, including bumping into other karts for a speed boost. It's all pretty subtle, though. Most of the time, I can't even tell whether I'm upside-down or sideways or right-side-up, and that's a good thing because it doesn't make you sick. I have to watch the highlight reel to realize "Oh, that part I did earlier is sideways!" Local multiplayer works wonderfully, as we've had people over for long sessions of playing nothing but this. There is a ton of unlockable content, and it unlocks very frequently as you collect coins on the track and win the Grand Prix in different difficulties, which you can (and should) do as a group because it takes even less time. Plus, you can feel like you accomplished something together. Online multiplayer works seamlessly for what it is. A couple of gripes: First, there is no system-wide notification for friends who want to play together online. You have set up a time by some outside means and coordinate that way. Some kind of Wii U-level multiplayer request system would be nice (like if I want to play one race with a friend who's logged into their Wii U... you have to call them and say "Hey, I see you're on your Wii U. Wanna play?") Second, there is no chat system for online match-made multiplayer (automatically pairing you with people you don't know to play), even in regional mode where you should be speaking the same language. The one upside to this is that parents know for sure that their kids won't be exposed to language they don't want them to hear. These are minor gripes, though, as the online multiplayer works quickly and reliably for what it is. There are many options for control. You can use tilt controls on either the Wii Remote of the Gamepad, or use the Remote with the D-pad, or the Remote with the Nunchuck, or the Gamepad with the joystick, or the Wii (or Wii U) Pro Controller. Overall, it's a must-buy for Wii U owners of all ages. Have some people over, play online, play by yourself. It's all wonderful!

## Frequently Bought Together

- Mario Kart 8 - Wii U
- Super Smash Brothers - Nintendo Wii U
- Super Mario 3D World

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